This calls back to our Smash Up Playthrough episode, and the fact that Mike did complete a 100 game challenge with this very game.
Thanks to the Smash Up Reddit community, combined with a really cool website and Mike’s game data, we have Mike’s definitive rankings of the Smash Up factions.
Factions are sorted by the following rating system: number of games each faction was featured in the challenge divided by number of wins said faction had in the challenge, regardless of pairing. The lower the number, the better.
Please note that this only accounts for factions used in the 100 game challenge – which is pretty much the first 50 factions. Everything that was released after What Were We Thinking? did not make the cut – something that can be remedied by adding games to the challenge. This also means that the factions that retroactively received Titans were played without said Titans as they were not available at the time.
Also note that most of the factions not ranked are factions Mike helped playtest.
Tier D (8.00-9.99): Innsmouth*, Warriors, Shapeshifters
Tier F (10.00 and above): Super Spies*, Star Roamers, Time Travelers*, Wizards*
Unrated (did not feature in the challenge): Smash Up All-Stars, Itty Critters, Kaiju, Magical Girls, Mega Troopers, Sheep, Disco Dancers, Kung Fu Fighters, Truckers, Vigilantes, Ancient Egyptians, Cowboys, Samurai, Vikings, Luchadores, Mounties, Musketeers, Sumo Wrestlers, Penguins#, Anansi Tales#, Ancient Incas#, Grimms’ Fairy Tales#, Polynesian Voyagers#, Russian Fairy Tales#
Notes: * indicates factions that retroactively received Titans, and # indicates factions not yet available for purchase at the time of this post.
Ty Gephardt has had a lot of life experiences similar to Mike’s – and has helped Mike out on things on occasion.
Among these experiences: interning for KCPT, getting involved with geek culture, and a subject we’ll discuss on the podcast that Mike is ready to come out of the closet on…
We’ll do a bonus post on that subject after this episode releases. But you can probably figure it out by listening or looking at the links.
Mike working with KCPT in 2015Mike’s lanyard from MidAmeriCon II in 2016. Note the ribbon talking about facing the Dread Gazebo.
Once in a while, a subject will come up that doesn’t fit the interview format well. Or, Mike just doesn’t have any interviews ready to publish.
When this happens, we will continue to provide content in the form of “Thoughts” episodes.
Today is the first of these, and it is a subject that has now been brought up three times so far on the podcast: the National Football League’s (mis)treatment of St. Louis.
“Just a baseball town” was the lie that ripped a team out of the Midwest for no good reason.
You see, Mike was a lifelong St. Louis football fan – until the team was ripped from the city in January 2016 for no good reason. He has since found a new team to pull for – ironically, another team that once called St. Louis home – the Arizona Cardinals. Even then, he’s still angry with the team (specifically the owner and his lackey who lied the team out of a great sports town in favor of a city that, according to Episode 3 interviewee Adam McKeith, “doesn’t give a s@#$” about football).
Instead of rehashing the subject, Mike decided to go back to the well – in the form of the Winning Side Coaches podcast:
Episode 183 – Mike and co-host (and Episode 4 interviewee Tim Crippen) talk about the move over the phone.
Episode 231 – Mike, after two straight episodes reading the lawsuit St. Louis et al. filed against the NFL et al., gives his thoughts.
As has already been brought up 3 times on This Podcast Is… Uncalled For, Mike was a lifelong St. Louis Rams fan (ironically, it did go back to when the team was in LA the first time around). That ended in early 2016, when the team was ripped out of STL to Los Angeles for no good reason.
The next episode of This Podcast Is… Uncalled For deals with the way the NFL treated St. Louis – by lying about St. Louisans being apathetic towards their NFL team and portraying the Gateway to the West as a post-apocalyptic Hell-scape.
If the Blues’ recent winning of the Stanley Cup taught us anything about St. Louis, it should be this: St. Louis is a great sports town provided you give them something to get excited about.
Apart from winning the Super Bowl at the end of the 1999 season – the only Super Bowl in that team’s history, by the way – there wasn’t much to brag about for Señor Stan’s Merry Band of Professional Liars. In fact, their last 12 years in St. Louis were losing years – including the worst five year stretch from 2007 to 2011, when they finished 15-65, a feat that required the Cleveland Browns to finish 0-16 in 2017 just to match it! For the non-sports-inclined, that’s 15 wins and 65 losses, or an average of 3 wins out of 16 games a year for 5 years.
On the flip side, the city that said team left for – Los Angeles – is notorious for (and still is) being largely apathetic towards football. To quote our Episode 3 guest Adam McKeith (who has spent time in LA as an actor), “a lot of people there kinda don’t give a shit.” The proof is in the pudding: the LA Coliseum is always half-empty.
Here’s some videos and audio to help you out with the coming episode.
First, a video that was done earlier this year exploring the unfortunate set of circumstances which leaves this team with practically no fans – either they’re angry or they think they’re the Lakers.
One last bit of activism I encourage all of you to participate in: stop shopping at Wal-Mart! Profits there ultimately wind up in Señor Stan’s pockets.
We have to touch on the fact that Mike is a chess instructor at some point in the podcast, so here’s the first time we’ll be touching on that.
Today’s podcast features one of Mike’s fellow chess instructors, DaVaun Williams. While he is taking a hiatus from teaching at the time of this podcast’s release, DaVaun is a very highly rated chess player (not grandmaster level, though) and an overall good guy.
Chess terms mentioned on today’s podcast that required more detailed explanation:
Colle System – an opening for White that Mike favors
The Colle System (in chess notation): 1. d4 2. Nf3 3. e3 4. Bd3 5. O-O 6. Re1 7. c3 8. Nbd2 – the green arrow indicates Move 9, which is e4.
En passant – a special move that’s allowed by pawns under very specific circumstances
This week we welcome one of Mike’s fellow chess instructors to the podcast.
In preparation for this, let’s look at a game Mike recently played with an unnamed Boy Scout for the Chess Merit Badge (one of six Merit Badges Mike is a registered counselor for). Mike is playing White (which always goes first).
The final board position for this particular game. Mike would later use this for chess school lessons.
Key takeaways from this game:
A good opening should include: getting both knights out, getting both bishops out, and castling in the first 10 moves (it takes a minimum of 7 moves to do). No where in this description does it say take the queen out on the second turn of the game. In fact, taking a queen out early blatantly violates Wheaton’s Law!
The primary purpose of getting these pieces out early is what we call “development” in chess. The notation clearly proves Black has poor development – not only in taking his queen out early, but also moving the same knight 3 straight turns. If the piece were properly developed, the knight would only need to move once in the opening moves.
Black also failed to castle.
Somehow both sides have equal strength at the end of the game.
Smash Up, designed by Paul Peterson and published by Alderac Entertainment Group (AEG) is Mike’s favorite tabletop game. In it, players take two different factions – each represented by a 20 card deck – shuffle them together, and fight over bases. The factions tend to be referenced to geek culture – including but not limited to bronies, Star Trek, martial arts, and Cthulhu.
The cover of the Smash Up base game, depicting the original 8 factions: Aliens, Dinosaurs, Ninja, Pirates, Robots, Tricksters, Wizards, and Zombies.
Not only is this Mike’s favorite game, he is a playtester for the game. No, there will be no spoilers for upcoming developments as Mike (and all playtesters, actually) is under a non-disclosure agreement.
Today, you will hear Mike explain, in as good a detail as he possibly can, how the game plays. Then, we’ll hear an actual game (again: not a playtest) being played between Mike and fellow playtester BriAnne Friesen.
Mike played with Samurai and Minions of Cthulhu, while BriAnne played with Clerics and Ghosts. You’ll have to listen for the final score.
Apologies for the excessive background noise. This was recorded during our regular Thursday night game nights at Tabletop Game and Hobby. Yes, they do get as busy as you will hear.
Our starting setupBriAnne Friesen at the start of the gameAs Eric Cartman would say: “Hey Cthulhu! ‘Sup?”
To see Smash Up played, we are recommending the episode from Wil Wheaton’s TableTop where they play it (base game only):
Fun fact: While not in this particular game, Geeks (based on the Geek and Sundry YouTube channel that hosts TableTop) are Mike’s favorite faction and feature Wil Wheaton as a minion (Mike’s favorite card in the entire game). In fact, with the Minions of Cthulhu, Geeks were one of the first factions Mike ever played with (and lost).